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Icon Identifier of Units:
D stands for Dreadnought and marks a stronger version of a existing unit
P stands for Prototype. A Prototype unit is weaker then its later version.
PL stands for Production Line, these units have multiple versions but this version is the basic one.

All Space-Units explained:


The Units of the Republic

Fighter and Bomber

V-19 Fighter more_vert
Cost: 400
V-19 Fighterclose

Dummy

Class: Fighter
Cost: 400
Shields: 150
Shield Refresh: 25 HP/s
Health: 200
Damage: 495 DMG/min
Build Location: Starbase
Build Time: 8 s
Armament: 2 small laser cannons
Abilities: Hunt

NTB-630 Bomber more_vert
Cost: 550
NTB-630 Bomberclose

Light bomber used by the Republic, equipped with iontorpedos

Class: Bomber
Cost: 550
Shields: 200
Shield Refresh: 30 HP/s
Health: 300
Damage: 1.260 DMG/min
Build Location: Starbase
Build Time: 17 s
Armament: 1 protontorpedo, 1 iontorpedo, 2 small lasercannon
Abilities: Ioncannon shot

ARC-170 Starfighter more_vert
Cost: 375
ARC-170 Starfighterclose

Heavy fighter/bomber, effective against battleships and starfighters. From space station level 5.

Class: Attack Bomber
Cost: 375
Shields: 200
Shield Refresh: 30 HP/s
Health: 300
Damage: 600 DMG/min
Build Location: Starbase
Build Time: 8 s
Armament: 1 protontorpedo, 3 small lasercannons
Abilities: Spoiler lock

V-Wing more_vert
Cost: 600
V-Wingclose

Advanced fighter of the republic. From space station level 5.

Class: Fighter
Cost: 600
Shields: 150
Shield Refresh: 30 HP/s
Health: 250
Damage: 130 DMG/min
Build Location: Starbase
Build Time: 15 s
Armament: 2 small lasercannons
Abilities: Hunt

TIE Fighter more_vert
Cost: 900
TIE Fighterclose

An extremely agile fighter without shields. He has 2 light laser cannons. Available through upgrade 1.

Class: Fighter
Cost: 900
Shields: No Shields
Shield Refresh: 0 HP/s
Health: 150
Damage: 270 DMG/min
Build Location: Republic High Command
Build Time: 18 s
Armament: 2 small Laser
Abilities: Hunt

Corvettes

White Corvette more_vert
Cost: 3.500
White Corvetteclose

Fighterdefensecorvette with laserturrets

Class: Corvette
Cost: 3.500
Shields: 3500
Shield Refresh: 10 HP/s
Health: 3.000
Damage: 1.470 DMG/min
Build Location: Starbase
Build Time: 7 s
Armament: 6 small laserturrets
Abilities: Turbo

Corvette Red more_vert
Cost: 3.500
Corvette Redclose

Fighterdefensecorvette with laserturrets and rockets

Class: Corvette
Cost: 3.500
Shields: 3500
Shield Refresh: 10 HP/s
Health: 3.000
Damage: 2.058 DMG/min
Build Location: Starbase
Build Time: 7 s
Armament: 9 heavy lasercannons, 4 light rockets
Abilities: Turbo

Carrack more_vert
Cost: 5.000
Carrackclose

Heavy corvette/light cruiser with heavy pointdefensecannons

Class: Heavy Corvette
Cost: 5.000
Shields: 5000
Shield Refresh: 15 HP/s
Health: 4.000
Damage: 2.400 DMG/min
Build Location: Starbase
Build Time: 10 s
Armament: 11 lasercannons
Abilities: Power to weapons

Light and heavy Frigates

Arquitens class more_vert
Cost: 4.000
Arquitens classclose

Light cruiser against enemy corvettes or light cruisers, with shield boost function.

Class: Frigate
Cost: 4.000
Shields: 6000
Shield Refresh: 0 HP/s
Health: 4.650
Damage: 0 DMG/min
Build Location: Starbase
Build Time: 0 s
Armament: 4 small Turrets, 4 light lasercannons, 1 rocket
Abilities:

Centax Frigate more_vert
Cost: 7.600
Centax Frigateclose

The Centax-class heavy frigate is heavily armed, but cannot resist too much.

Class: Heavy Frigate
Cost: 7.600
Shields: 8000
Shield Refresh: 0 HP/s
Health: 4.550
Damage: 0 DMG/min
Build Location: Starbase
Build Time: 0 s
Armament: 8 medium Turbolaser, 2 protontorpedos, 1 twinturbolaser
Abilities:

Light and heavy Cruisers

Acclamator Class more_vert
Cost: 28.000
Acclamator Classclose

The Acclamator-class assault ships where light armed and carried some fighters with them.

Class: Cruiser
Cost: 28.000
Shields: 23000
Shield Refresh: 50 HP/s
Health: 13.300
Damage: 8.604 DMG/min
Build Location: Starbase
Build Time: 35 s
Armament: 2 quad turbolaser, 3 turbolaser, 5 heavy lasercannons, 1 rocket launcher
Abilities: Shield boost, Hyperspace jump

Dreadnaught Class more_vert
Cost: 30.000
Dreadnaught Classclose

Heavy cruisers of the dreadnought class are particularly suitable for fighting enemy frigates.

Class: Cruiser
Cost: 30.000
Shields: 22000
Shield Refresh: 50 HP/s
Health: 13.600
Damage: 9.660 DMG/min
Build Location: Starbase
Build Time: 35 s
Armament: 4 twinturbolaser, 6 turbolaser, 4 heavy laser cannons
Abilities: Laser defense

Interdictor Units

Interdictor Cruiser more_vert
Cost: 25.400
Interdictor Cruiserclose

Prevents enemy hyperspace jumps and can distract rockets. But is poorly armed.

Class: Light Cruiser
Cost: 25.400
Shields: 15000
Shield Refresh: 35 HP/s
Health: 11.400
Damage: 2.730 DMG/min
Build Location: Starbase
Build Time: 35 s
Armament: 7 heavy lasercannons
Abilities: Interdict, Missile shield

Star Destroyer and Battlecruisers

Justice Cruiser more_vert
Cost: 51.000
Justice Cruiserclose

This heavy cruiser is armed with many medium-weight turbo lasers. With many turbo lasers this cruiser is not only effective against frigates or cruisers but also against fighters.

Class: Light Destroyer
Cost: 51.000
Shields: 47000
Shield Refresh: 110 HP/s
Health: 32.360
Damage: 23.160 DMG/min
Build Location: Starbase
Build Time: 65 s
Armament: 12 twinturbolaser, 14 heavy turbolaser, 1 protontorpedo
Abilities: Power to weapons

Venator Star Destroyer more_vert
Cost: 54.000
Venator Star Destroyerclose

The Venator class star destroyer is the joker of the republic. With some V-19, V-Wings and ARC 170 starfighters is it well equipped as carrier and with 8 heavy dual turbo lasers as star destroyer.

Class: Light Destroyer
Cost: 54.000
Shields: 45000
Shield Refresh: 100 HP/s
Health: 30.000
Damage: 25.990 DMG/min
Build Location: Starbase
Build Time: 60 s
Armament: 1 SPHAT laser, 8 twinturrets, 8 heavy lasercannons, 2 turbolaser, 1 protontorpedo
Abilities: SPHAT laser, Power to weapons

Legacy Stardestroyer more_vert
Cost: 135.000
Legacy Stardestroyerclose

This star destroyer is very heavily armed. It can even be critical for an Empire II class star destroyer. Similar to the Venator, this star destroyer has some good fighters on board that can be helpful in combat.

Class: Star Destroyer
Cost: 135.000
Shields: 75000
Shield Refresh: 230 HP/s
Health: 55.100
Damage: 50.996 DMG/min
Build Location: Starbase
Build Time: 90 s
Armament: 12 heavy quad turbolaser, 12 heavy turbolaser, 3 heavy ioncannons
Abilities: Power to weapons

Victory I Class more_vert
Cost: 45.000
Victory I Classclose

The prototype of a Victory star destroyer. It is equipped with rockets, which is why it is very effective against fighters. However, it can hardly withstand battleships.

Class: Light Destroyer
Cost: 45.000
Shields: 42000
Shield Refresh: 95 HP/s
Health: 28.000
Damage: 18.158 DMG/min
Build Location: Republic High Command
Build Time: 60 s
Armament: 4 quad turbolaser, 4 dual turbolaser, 8 turbolaser, 8 rocket launchers, 1 proton torpedo
Abilities: Power to weapons

Valiant Star Destroyer more_vert
Cost: 95.000
Valiant Star Destroyerclose

A ship the size of a Star Destroyer, but it is not nearly as strong as an Imperial Star Destroyer but it has a lot of star fighters that it can use against enemy ships.

Class: Carrier, Star Destroyer
Cost: 95.000
Shields: 45000
Shield Refresh: 100 HP/s
Health: 30.500
Damage: 21.390 DMG/min
Build Location: Republic High Command
Build Time: 100 s
Armament: 4 quad turbolaser, 10 twinturbolaser, 13 heavy turbolaser
Abilities: Shield boost

Imperial I Class Star Destroyer more_vert
Cost: 120.000
Imperial I Class Star Destroyerclose

Prototype of the Imperial I Stardestroyer. It has strong armament, which is why it is effective against battleships. However, he does not carry many fighters with him, so it is vulnerable to enemy fighters.

Class: Star Destroyer
Cost: 120.000
Shields: 65000
Shield Refresh: 150 HP/s
Health: 52.500
Damage: 46.155 DMG/min
Build Location: Starbase
Build Time: 90 s
Armament: 2 heavy quad turbolaser, 2 heavy triple turbolaser, 19 heavy dual turbolaser, 10 turbolaser, 2 quad ioncannons, 2 heavy ioncannons
Abilities: Power to weapons, Tractor beam

Dreadnouhts and Super Star Destroyers

Mandator I Super Star Destroyer more_vert
Cost: 1.000.000
Mandator I Super Star Destroyerclose

The Mandator I Super Star Destroyer is an 8 km long ship that was brought up to date with the latest technology at the beginning of the Clone Wars. Its weapon boost can break all shields.

Class: Dreadnought
Cost: 1.000.000
Shields: 470000
Shield Refresh: 3.100 HP/s
Health: 473.500
Damage: 468.896 DMG/min
Build Location: Super Star Destroyer Station
Build Time: 350 s
Armament: 54 SSD quad turbolaser, 56 SSD dual turbolaser, 32 SSD turbolaser, 12 heavy quad ioncannons, 8 heavy rocketlaunchers, 4 heavy protontorpedos
Abilities: Tractor beam, Power to weapons

Veragitor Super Star Destroyer more_vert
Cost: 1.700.000
Veragitor Super Star Destroyerclose

The Veragitor has very good shields and very good armament, which was rounded off by the super heavy twinturbolaserturrets.

Class: Super Star Destroyer
Cost: 1.700.000
Shields: 1500000
Shield Refresh: 8.500 HP/s
Health: 1.543.700
Damage: 1.236.813 DMG/min
Build Location: Super Star Destroyer Station
Build Time: 460 s
Armament: 14 semi superlaser, 32 EXE quad turbolaser, 26 EXE triple turbolaser, 80 EXE dual turbolaser, 70 EXE turbolaser, 32 SSD ioncannon, 4 heavy ioncannons, 58 EXE mass driver, 22 SSD flak
Abilities: Shield boost, Power to weapons

Heroes

Units comming soon...


The Units of the CIS

Fighter and Bomber

Vulture Droid more_vert
Cost: 350
Vulture Droidclose

A fast fighter wothout shields producted and used by the CIS.

Class: Fighter
Cost: 350
Shields: No Shields
Shield Refresh: 0 HP/s
Health: 100
Damage: 210 DMG/min
Build Location: Starbase
Build Time: 8 s
Armament: 4 small lasercannons
Abilities: Spoiler lock, Buzz Droids

Corvettes

Units comming soon...

Light and heavy Frigates

Units comming soon...

Light and heavy Cruisers

Units comming soon...

Interdictor Units

Units comming soon...

Star Destroyer and Battlecruisers

Units comming soon...

Dreadnouhts and Super Star Destroyers

Units comming soon...

Heroes

Units comming soon...


The Units of the Empire

Fighter and Bomber

Units comming soon...

Corvettes

Units comming soon...

Light and heavy Frigates

Units comming soon...

Light and heavy Cruisers

Units comming soon...

Interdictor Units

Interdictor Cruiser more_vert
Cost: 25.400
Interdictor Cruiserclose

A dummy description

Class: Frigate
Cost: 25.400
Shields: 15000
Shield Refresh: 35 HP/s
Health: 11.400
Damage: 2.730 DMG/min
Build Location: Starbase
Build Time: 35 s
Armament: 7 heavy lasercannons
Abilities: Interdict, Missile shield

Dominator Star Destroyer more_vert
Cost: 180.000
Dominator Star Destroyerclose

A dummy description

Class: Star Destroyer
Cost: 180.000
Shields: 65000
Shield Refresh: 150 HP/s
Health: 30.100
Damage: 25.995 DMG/min
Build Location: Starbase
Build Time: 110 s
Armament: 2 heavy quad turbolaser, 1 quad turbolaser, 2 triple turbolaser, 4 heavy dual turbolaser, 4 turbolaser, 2 quad ioncannons, 6 light ioncannons
Abilities: Interdict, Missile shield

Star Destroyer and Battlecruisers

Units comming soon...

Dreadnouhts and Super Star Destroyers

Units comming soon...

Heroes

Units comming soon...


The Units of the Rebels

Fighter and Bomber

Units comming soon...

Corvettes

Units comming soon...

Light and heavy Frigates

Units comming soon...

Light and heavy Cruisers

Units comming soon...

Interdictor Units

Units comming soon...

Star Destroyer and Battlecruisers

Units comming soon...

Dreadnouhts and Super Star Destroyers

Units comming soon...

Heroes

Units comming soon...


The Units of the Criminal Underworld

Fighter and Bomber

Units comming soon...

Corvettes

Units comming soon...

Light and heavy Frigates

Units comming soon...

Light and heavy Cruisers

Units comming soon...

Interdictor Units

Units comming soon...

Star Destroyer and Battlecruisers

Units comming soon...

Dreadnouhts and Super Star Destroyers

Units comming soon...

Heroes

Units comming soon...